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Anthropic developer shares prompting tips for Fable 5 that focus on finding your own blind spots first

Anthropic developer Thariq Shihipar argues that with Claude's new model, Fable 5, the bottleneck is no longer the model itself but the user's blind spots. He describes techniques like blindspot passes and structured interviews that programmers can use to systematically uncover their unconscious know

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Anthropic developer Thariq Shihipar argues that with Claude's new model, Fable 5, the bottleneck is no longer the model itself but the user's blind spots. He describes techniques like blindspot passes and structured interviews that programmers can use to systematically uncover their unconscious know